Requesting Critiques on a School Curriculum Software Initiative

Designing a curriculum-based interactive software using Python and Godot, with modular 2D/3D scenes. Is it feasible for a novice? What integration methods, tools, and timeline do you suggest?

hey charlotte91, im no expert but starting simple might be bettr. focus on 2d first and add 3d later, integration can be tricky. u need time and practice to combine python & godot properly. be patient and enjoy the ride!

Hey Charlotte91, I just wanted to say that your project really sounds awesome! Working with both Python and Godot is a cool combo—especially since Godot is so friendly for beginners, even though adding Python in the mix might need some extra work with plugins or custom integrations. I’m curious though, how are you feeling about the balancing act between curriculum design and tech integration? It might be neat to start small, maybe develop a single interactive module that highlights one core concept, and then gradually expand as you get more comfortable. Have you thought about which area in the curriculum you’d like to focus on first? I’d love to know more about your plan as you dive deeper into this project. Best of luck on your journey! :blush: